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AI Insights · Timothy · October 2025

Top 5 Anime Games Performance in the US for Q3 2025

Discover the performance trends of the top 5 anime games in the US during Q3 2025, with insights into downloads, revenue, and active users.

Top 5 Anime Games Performance in the US for Q3 2025

The third quarter of 2025 demonstrated significant activity among the top anime games on a unified platform in the United States. Here’s a closer look at their performance metrics as reported by Sensor Tower.

Umamusume: Pretty Derby by Cygames, Inc. saw a remarkable peak in weekly revenue, reaching approximately $5.5M in mid-July. However, this was followed by a gradual decline, closing the quarter at around $1M. Weekly downloads started strong at over 200K but decreased steadily, ending September with just over 25K. Active users followed a similar trend, peaking at over 527K early in the quarter and then tapering off to around 339K.

DRAGON BALL GEKISHIN SQUADRA, a latecomer to the quarter, launched in September. The game quickly captured attention, with downloads starting at over 331K and declining to about 59K by month-end. Revenue displayed an upward trend, peaking at around $172K in late September, while active users dropped from 205K to approximately 47K.

DRAGON BALL LEGENDS maintained a relatively stable performance. Revenue started at around $1.6M and experienced fluctuations, ending the quarter at about $449K. Downloads showed a downward trend, beginning at 25K and dropping to 11K. Active users remained strong, though slightly declining from 673K to 504K.

HAIKYU!! FLY HIGH from GARENA INTERNATIONAL II PRIVATE LIMITED saw a notable initial surge in downloads, starting at 149K but quickly dropping to just over 6K by September's end. Revenue peaked at nearly $291K in mid-August before declining, closing the quarter at around $86K. Active users mirrored this decline, starting at 121K and decreasing to about 17K.

Finally, Solo Leveling:Arise experienced a steady trajectory in downloads, beginning at 27K and ending with a slight increase to 22K. Revenue remained consistent, fluctuating around $150K to $200K per week. Active users decreased from 199K in June to 69K by the end of September.

For more detailed insights and analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025